Shadowbringers’ patch 5.05 brought with it the first savage fights of the expansion, for the Eden raids. For some people this may be the first time they’re seeing the savage loot system (if you’re new to savage raiding, check out this guide on how to prepare). For others, they may be used to how it was done in past expansions, and wonder what’s changed this time around. The big difference with Shadowbringers is that most of the loot drops will be coffers, rather than individual pieces of gear.
Some people may worry about this change since it means everyone in the party can roll ‘need’ on everything. You’re up against 7 people for almost every piece of loot (a 1/8 chance you win). However, in past expansions, the gear for your job had no guarantee to ever drop (for armour, you had a 1/7 chance of seeing your job’s equipment, and then you might still have to compete with someone on the roll, making it 1/14). Now, the coffers mean you’ll always have a chance for the appropriate gear. I think overall this is an improvement to the savage loot system.
Eligibility for Loot
Each week you get one chance to roll for loot on each floor. It’s very important to note that this is different from the normal versions, where you can get one piece of loot per floor (as in, you can run them again until you get your one piece). In savage, if you don’t win any loot rolls, you don’t get loot that week. On the other hand, if you get very lucky, you could win more than one piece of loot from a fight.
Keep in mind that you get a guaranteed Apocrypha (or, ‘book’) dropped directly into your inventory (as long as you have inventory space) when you clear each fight for the first time each week. These books can be saved up and traded to Yhal Yal in Eulmore (10.1, 11.5) for the same gear that drops from the Edengrace coffers. This token system is used to make sure you’re guaranteed your loot eventually even if you have a long string of bad loot rolls.
Furthermore, the amount of loot that drops from the fight will be penalized if anyone in the party has already cleared the fight that week. Normally, two treasure chests drop, but If 1-4 party members have already cleared, there will only be one treasure chest instead of two. If 5 or more party members have cleared already, there won’t be any chests, but you will still receive your weekly book.
Finally, you must clear the fights in order each week to receive all your loot (or chances for loot). For example, if you were to enter E2S without clearing E1S that week, you would immediately forfeit any chance at loot for E1S for the week. It doesn’t matter whether you fail to clear E2S or not. Simply entering the instance is enough to skip over your loot from the previous floors. This includes the books that drop directly into your inventory.
Which Savage Floors Drop Which Loot?
Eden’s Gate: Resurrection (Savage) drops 3 waist/earring/necklace/bracelet/ring gear coffers (there can be duplicates).
Eden’s Gate: Descent (Savage) drops 2 head/hand/foot gear coffers (there can be duplicates), 1 Deepshadow Coating (upgrades tomestone accessories), 1 Lightweight Tomestone (token for tomestone weapon).
Eden’s Gate: Inundation (Savage) drops 1 head/hand/foot gear coffer, 1 leg gear coffer, 1 Deepshadow Twine (upgrades tomestone leftside gear), 1 Deepshadow Solvent (upgrades tomestone weapons).
Eden’s Gate: Sepulture (Savage) drops 1 weapon coffer, 1 chest gear coffer, 1 random Edengrace weapon, the Eden Minor minion, and the Skyslipper mount.
Best of luck in the party finder! What do you think of the new savage loot system? Are you happy with the addition of gear coffers, or do you wish Shadowbringers had kept the old loot drop mechanics?