Gold Saucer Active Time Events (GATEs) are fun minigames which allow you an opportunity to win a decent amount of MGP with a quick activity. They’re part of the weekly challenge log, so completing enough of them awards even more MGP and works towards some challenge log gil as well.
You compete as an individual against the ‘house’, and not against other players. However, only one of the GATEs is an actual solo instanced duty. For most of them you and your friends can all participate alongside each other which can be a lot of fun.
GATEs occur three times an hour: on the hour, 20 minutes past, and 40 minutes past. If you’re in the Gold Saucer while a GATE is active, it will show on your minimap with an icon and directional indicator, much like a FATE will in the overworld. Hover over the icon in the minimap to see how much time is remaining on the event.
Speak to a GATE Keeper NPC and they will teleport you to the location of the GATE Client. Speak to this NPC to enter the GATE.
In each time slot there are three possible GATEs that can occur, but you don’t have to wait until it spawns to know what it’s going to be. You can confirm with a GATE Keeper which specific GATE is coming up next as soon as the previous GATE is over. They’ll even teleport you to the square it’ll be held in.
:00 (On the hour)
– Air Force One
– Leap of Faith
:20 (20 minutes past the hour)
– Any Way the Wind Blows
– The Slice Is Right
– Leap of Faith
:40 (40 minutes past the hour)
– Any Way the Wind Blows
– The Slice Is Right
– Air Force One
In case you were wondering, yes it is possible for one GATE to occur in back to back timeslots.
If you just finished a quick event like “Any Way the Wind Blows”, or “The Slice Is Right”, you can immediately ask a GATE Keeper and they’ll tell you what the next event is. If the previous GATE was “Cliffhanger”, “Leap of Faith”, or “Air Force One”, then you have to wait until entries close, at 10 minutes to the next GATE.
Be warned that if you wait until the GATE spawns to even think about teleporting over to the Gold Saucer, you could miss it (I have done this an unfortunate amount of times because I never seem to learn my lesson). For the GATES in Event Square (“Any Way the Wind Blows” and “The Slice Is Right”) the entries are only open for about two minutes. Get there early to give yourself time to walk and/or teleport to the GATE client.
Max Reward: 3000 MGP Skill: Medium Luck: Medium
This is the rarest GATE since it only has one timeslot during which it can run. I guess it’s not that popular (it has no achievements associated with it specifically), but it is quick and not too hard. You have to make your way up a short obstacle course, jumping between platforms, ascending staircases, and walking narrow ledges to reach the NPC on the highest platform.
While you’re doing this, bombs will drop from above, which explode after a couple seconds and knock you away. If you get knocked off, you can simply speak to the client and try again. You have until the time expires (10 minutes) to reach the goal at the top.
There’s one particular course (different from the photo above) where your character can’t jump the full three steps before the gap in a set of stairs. You can only jump two. However, doing a full jump twice would make you fall into the gap. The way I solve things like this is by doing a full jump, walking back so you fall down one step, and doing a second jump to land on the highest step before the gap. Then you simply clear the gap with a big jump.
It’s basically a jumping puzzle with a little more time pressure, but easier courses. If you play a lot of platformers then this will be no trouble for you and you’ll make some easy MGP.
Air Force One (:00, :40)
Max Reward: 4000 MGP Skill: Medium Luck: Low
This is the only solo instanced duty GATE. It’s a point and click shooting game where you destroy targets to earn points while avoiding other targets which will lose you points if you shoot them instead. It’s a fun game that takes a couple of minutes to play out and you can easily obtain the maximum score with a little practice.
One fairly obvious and useful feature is the targeting reticle’s colour. It turns green when it’s hovering over a valid target. Another tip is to work on the targets from one side of the screen to another, You’ll move the mouse slightly less that way, and you can eliminate all of one wave before working on the next wave. The targets only last so long so you want to hit the older ones first.
The bad targets tend to spawn in the same ‘sets’ at each checkpoint. For example, let’s say there’s a section immediately following the stationary ‘bonus round’. Targets will appear in three sets, and the third and fourth sets will always have the anti-targets.
If you can remember small things like that, you can hold your fire for a moment and see where they appear before continuing. Sometimes an anti-target will spawn right on top of where you were shooting a regular target which is unfortunate. Also, the little orb at the top of the anti-target does not count, so if you shoot that you won’t lose points.
Leap of Faith (:00, :20)
Max Reward: 4000 MGP Skill: High Luck: Low
This GATE is all skill. It’s a jumping puzzle game (of which FFXIV has several) so if you’re good at those this will be quick MGP for you. Some of my friends absolutely detest jumping puzzles, so if you’re like them or if you get easily frustrated, this may not be the GATE for you.
Keep in mind you don’t need to collect all the trophies. If you just make it to the goal that’s worth 2000 MGP on its own. The silver and gold cactuar trophies can be really tricky to get to sometimes, so you’re only missing out on 300 or 500 MGP respectively for passing them up. There is an achievement for obtaining 20 gold cactuar trophies, but there’s no item or title reward.
It usually takes me about 2-3 minutes to complete this GATE. If I’m having a particularly rough time of it, I’ll skip any troublesome trophies and just head to the goal.
Any Way the Wind Blows (:20, :40)
Max Reward: 7500 MGP Skill: Low Luck: High
This is a very low effort GATE that can yield a surprisingly large amount of MGP. You move your character on the arena to pick a spot to stand, and then Typhon appears and blasts a section of the platform, knocking people back. If you get knocked off the arena, you’re out. Successful completion means lasting all five rounds. Make sure you arrive on time to start.
You can move your character in between rounds for a couple seconds, but you’re locked in place once he begins the attack, and you don’t know which pattern of attack he’s about to do. Most of the time I just pick one spot to stand and watch the whole game play out.
There are five patterns of AoE blasts he can do, and of those, two of them have safe spots. The other three can theoretically hit you anywhere you stand, but there are some areas that are more likely to be part of the affected area, so you really just want to avoid those extra vulnerable spots.
Personally, I think this spot shown above on the North side of the arena is the best place to stand. It avoids two of the patterns completely, and a third pattern (the line AoE) will only push you across the platform, not off it. That will still count as you failing the GATE, but at least you get to keep hanging out on the platform!
The remaining two patterns can still knock you off if you’re unlucky, but I think standing here (and there are a few other spots) gives you the best chance of winning. It’s not a very big space so it takes a little familiarity to find it. I find the North cactuar, move one clockwise, and stand near its…mouth I guess? Just on the line of the cactuar.
The Slice is Right (:20, :40)
Max Reward: 5000 MGP (+ Bonuses) Skill: High Luck: Medium
This is the newest GATE that just came out in patch 5.1 and it’s an exciting one. It’s a fast reflex-testing game held in Event Square on the same stage as Any Way the Wind Blows, but in this one you have much more agency. A sharp eye and quick pattern recognition are key to winning this event. There are three rounds (plus two bonus rounds), and you have to be there on time to start with everybody else.
Making it to the end of the GATE without getting knocked off the platform gives you a base 5000 MGP, but there are rounds where you can earn bonuses so you might end up with a lot more.
Right off the bat I have to say you will be moving around a lot, so remember that you can walk off the edge of the arena! I’ve done this several times. You need to be aware of how close to the edge you are on top of avoiding the mechanics of the event.
Watch the bamboo poles closely when Yojimbo strikes them, as there are three types of cut. They will either be split cleanly in half top to bottom, cut with a low diagonal slice, or cut with a number of rapid attacks all over. In this first round you’re dealing with one or two poles at a time.
In the first case, the bamboo will break apart slightly, then fall to either side and knock anyone off in a straight line. With the second cut the pole will move a bit in the direction it will fall, and then topple over. In the third pattern a (surprisingly large) circular AoE will hit anyone in the vicinity of the pole, and you’ve got to be quite far away to avoid all the falling pieces.
Clearing this round earns you 1000 MGP.
This is kind of a bonus round I guess. You can stand off to one side and just move on to the next round, but you won’t earn anything extra. Or, you can attempt to grab the piles of coin for 1000 MGP each. Yojimbo’s dog will be summoned in the arena and will jump to the piles one by one, knocking away any players in a small circle around the coins.
It’s pretty easy to preposition near one of the piles at the start and grab it while waiting for the dog to turn and face his target. If he turns towards you, then back off quickly and try another nearby pile. Once you’ve grabbed the goods, move to a space away from any of the pile locations to proceed safely to the next round.
I will say that the interaction bar ‘cast time’ is a little longer than you might expect, so don’t move before you’ve picked up the coins, or you’ll cancel your interaction early. Also, don’t start picking up the coins until you see where the dog turns to face, since you can’t cancel the animation immediately when you start it.
Another bamboo round. There will be two or three bamboo poles here, so I like to stand between two of them while on the opposite side of the arena as the third pole. This makes it easy to avoid the circular cuts, so you just have to keep an eye on the poles cut with a single slice and adjust accordingly. Passing this round earns you another 2000 MGP.
This is all about recognizing patterns and paying attention to multiple things at once. It takes some practice, but you very often only have to move a little bit, and you have a few seconds to do so once you see the cuts.
This is a shell game style bonus round with three giant baskets. One basket contains coins that DOUBLE your MGP earned so far, one contains the dog who knocks you out, and the last basket is empty. Keep a close eye on one of the baskets and don’t blink. In my opinion they move so extremely fast that it’s basically random.
This is the final round, and spawns sets of three, then four bamboo poles. It’s definitely a challenge, but I recommend trying the same strategy in round 3 and staying near the edge, in between two poles. Completing this round earns you an additional 2000 MGP.
GATE Achievement Titles
There are a few titles to be earned here in the Gold Saucer, just by competing in and winning GATEs. Some GATEs don’t have achievements, and some have achievements but no title reward. I’m just going to list the titles you can unlock through GATEs.
Successfully complete 100 GATEs for the “Enemy at the GATE III” achievement.
Title: …The Fungah
Successfully complete the GATE “Any Way the Wind Blows” 10 times for the “WTFungah III” achievement.
Title: Kindred Sword…
Successfully complete the GATE “The Slice Is Right” 10 times for the “Right on the Money III” achievement.
Hopefully this answered any questions you had about the GATEs at the Gold Saucer. These are my favourite way of collecting MGP, especially the newest one. If you’re looking for other tips on how to earn MGP check out Basically Average for an overview of high MGP rewarding activities.
Which of these is your favourite GATE to participate in? Do you have any tips or strategies that weren’t covered in this guide? Let us know in the comments.