One of the questions newer players often ask is what sort of stuff they should have on their daily or weekly to-do list in FFXIV. Sometimes this inquiry comes from a fear of falling behind on time-gated resources, and sometimes it’s just from a general lack of direction when they log in to play.
There are plenty of things to do in FFXIV, and different players have fun with different parts of the game, so your list of important ‘dailies’ might not look like someone else’s. With that in mind, here are some of the activities in the game that reset daily and weekly, and why you may be interested in getting them done.
Many of these daily timers reset at the same time every day. Some of the timers are instead based on your individual actions, and usually have an 18 hour wait before it’s available again.
If you have limited play time in a day, I recommend combining dailies. For example, while you’re in queue for a Duty Roulette, use that time to track down Hunt marks, gather or craft items for your Grand Company, or complete Beast Tribe dailies. Just make sure you aren’t locked in a craft or cutscene, so that you can switch back to the Job you queued up as when it pops.
Grand Company Supply & Provisions
This daily reset is different than many of the others, and will reset at 8:00 PM BST / 4:00 PM EDT. You can always see how much time is left using the Timers Menu.
If you’re currently levelling any crafting or gathering jobs, I strongly recommend doing these daily turn ins, especially the starred items. Check what your Grand Company needs that day with the Timers Menu. High Quality items are worth double rewards, so high quality starred turn ins will provide a tremendous amount of experience on a noncombat job. If you’re not willing to craft or gather the requested items yourself, you can always buy them from the marketboard, but this can get pricey, especially for HQ items.
Each of the Roulettes in the Duty Finder will give a daily bonus once per day, which resets at 3:00 PM BST / 11:00 AM EDT. Sometimes you hear about an unfortunate new player running the Levelling Roulette multiple times thinking that’s the most efficient method, so be sure you’re not wasting your own time and only run it once. If you can’t remember if you’ve already done a particular roulette yet today, just click on it in the Duty Finder, and look for the orange text at the bottom of the window. It will say ‘Reward Already Received’.
If your goal is experience, I recommend the Levelling, Alliance Raid, and Main Scenario Roulettes. Keep in mind the Main Scenario Roulette is extremely long and boring, with unskippable cutscenes. So while it does give huge rewards, be aware of what you’re signing up for if you choose to do it.
Another common use of daily Roulettes is farming Tomestones. If your goal is the endgame tomestones, five daily Expert Roulettes will get you to the weekly cap most efficiently. For Tomestones of Poetics, you’ll be looking at the Level 50/60/70/80, Main Scenario, Alliance Raid, and Normal Raid Roulettes.
Tribal Quests (Beast Tribe)
You get 12 allowances each day, resetting at 3:00 PM BST / 11:00 AM EDT. From Heavensward onwards each Beast Tribe will have a single set of three quests per day. I prioritize the Endwalker Tribal Quests because you can trade those currencies for high level materia which will be especially valuable when new patches come out. The Arkasodara in Thavnair offer combat materia, while the Omicron in Ultima Thule provide gathering materia and the Loporrits in Mare Lamentorum are the crafting tribe.
The Endwalker Tribes are ideal for giving some good exp to your level 80+ jobs and this is what I recommend. If you don’t care about levelling, doing the combat quests on a level 90 job instead gives you a small amount of the weekly-capped Tomestone.
If you’re still levelling through earlier levels, then use the appropriate Tribes from those expansions’ level ranges. For combat jobs levels 50-59 can take advantage of the Gnath and Vanu Tribes in Heavensward areas, while levels 60-69 will get use out of the Ananta and Kojin Tribes in Stormblood zones. Shadowbringers covers 70-79 with the Pixies.
If you don’t have time to complete your quests, you can simply accept them and complete them the next day. Keep in mind that you will be unable to accept new beast tribe quests if you still have any active from yesterday. This restriction applies even if they are from a different Beast Tribe. Still, it’s handy as it lets you fall behind by a day and still catch up without losing anything.
Also remember that if you rank up a Beast Tribe’s reputation, you may be able to accept another set of quests from that tribe, as long as you still have allowances remaining. Use this to your advantage and build reputation points even faster by completing these extra quests.
There are a few different types of Ventures, but I consider the 18 hour exploration ones to be ‘daily’. It’s definitely a quick, simple task you can attend to once a day and reap the rewards from. You’ll get some gil pieces and a few items that may be of use to you in crafting or to sell on the marketboard. Ventures have flexible uses, so you might instead take on the daily task of sending your retainers to go grab you some useful materials, shards, or random goodies from quick exploration.
Assigning your retainers to the 18 hour open exploration (field, highland, woodland, or waterside) is usually the last thing I do before I log out, which makes it easy to remember to do. You’re sure to be in a sanctuary that way too, so you’ll always be storing up Rested Experience when you aren’t playing.
If you’ve got a garden on your personal or FC estate, you’ll want to tend to your crops at least once a day to prevent them from wilting. Some plants take a day or less to grow (like elemental shards), so you don’t need to tend them at all. Simply harvest them and replant more.
Even if you don’t have your own plot, an apartment will let you place up to two flower pots, which you can also use to grow plants. You won’t be able to crossbreed anything and it’s fewer plots at a time than a full garden patch, but at least it’s something.
You can collect one treasure map every 18 hours with a gathering Job. You can use Fisher too (with the level 67 ability ‘Salvage’), but I use Miner or Botanist and just quickly interact with a few level 80 nodes until the map I’m looking for appears. Timeworn Zonureskin Maps are the current endgame map, so that’s what you’ll probably be looking for among the level 80 nodes in Shadowbringers zones. Timeworn Gliderskin Maps can be found here as well, but I recommend holding out for the Zonureskin ones to appear since they’re worth more.
Even if you’re not going to use the maps yourself, you can usually sell them regularly on the marketboard. If you do want to stock up on them and use them yourself, remember that they’re unique items so you can only hold one in each inventory location. This means having one active map in your key items, and unused maps in your inventory, saddlebag, and with each of your retainers.
The Hunt (Daily Mark Bills)
If you’re trying to farm up allied seals, centurio seals, or sacks of nuts, then you might be interested in doing some or all of your daily mark bills from the hunt boards in the starting cities and in the expansion hubs. Usually I’ll just do the three star bills which give a total of 75 seals (5 marks x 15 seals each). The one and two star bills are less efficient for your time. If you do those 10 extra marks you’ll get another 35 seals, for a total of 110 per day.
You should still accept the full set of bills at once, in case you come across those enemies by chance in your travels. Also sometimes your mark will be on two different bills meaning you just get more seals at the same time for no extra effort.
A secondary reason to complete your daily mark bills is combat experience. If you’re in queue for a roulette and are trying to level a DPS job, you can hunt some marks of a similar level for a small amount of easy experience while practicing your job’s abilities.
This shares the daily reset time of 3:00 PM BST / 11:00 AM EDT.
The Mini Cactpot Broker in the Gold Saucer will let you purchase three cards per day to play this quick little game, reminiscent of a scratch lottery ticket. The NPC is located in Entrance Square facing the Aetheryte Plaza. Your daily allowances reset at 3:00 PM BST / 11:00 AM EDT. You always win MGP no matter how you play, and you could win up to 10,000 MGP per card if you’re lucky (and smart).
Check out one of the Mini Cactpot Solvers you can find online if you absolutely need to have the best odds at winning the jackpot. Personally I find it more fun (and quick) to just try my best on my own.
Similarly to your Retainers, I like to check in on my Grand Company once per day and send them on a mission. Even if I don’t need to level them up anymore, I can still receive bonus gil, materia, or scrips from any mission. It’s also an opportunity to reroll unwanted chemistry on my recruits.
Most of these missions take 18 hours, so I consider it a daily task and usually assign them before I log out for the night. If you’re still levelling the recruits, you could make it a point to do three training sessions a day, or all the training and a mission.
All of these weekly tasks reset on Tuesdays at 8:00 AM BST / 4:00 AM EDT.
Cap Limited Tomestone
The current weekly capped Tomestones of Comedy are limited to 450 per week, but you can hold up to 2,000. These are used to get very high item level gear, and you’ll need to save up for weeks to get the more expensive slots like weapon, body, and leg pieces.
Even if you get loot from the current savage raids, your BiS will still require some Tomestone equipment as well, so be sure you’re hitting the weekly cap if you can.
The Challenge Log is a reliable source of combat experience, noncombat experience, companion experience, MGP, and several other currencies. And of course, you’ll get a ton of gil from doing most of the challenges which is always useful.
This is one of those activities where you get to choose how much or how little you dive into it each week, and where you want to spend your efforts and gain rewards that are important to you. If you love PvP, there are challenges for that. The Gold Saucer category has tons of MGP rewards. Even Eureka has a whole set of challenges to give you a boost to your Eureka levels.
The Hunt (Weekly Mark Bill)
Each of the expansion areas (and your Grand Company) will have a board where you can pick up the weekly Elite Mark Bill. It shows a target worth 100 of that expansion’s respective currency. I usually google “FFXIV (hunt name)” and then look at the map flying around the spawn points until I get the in-game message that it’s closeby.
The ARR one for 100 Allied Seals is usually the most tedious to find (even with flying) because of the large number of possible spawn locations so I sometimes skip this one for the week. Heavensward and Stormblood each have Elite Marks for a total of 200 Centurio Seals. Finally, Shadowbringers and Endwalker have Elite Marks for a total of 200 Sacks of Nuts.
Starting at level 60, Khloe Aliapoh in Idyllshire will have a Wondrous Tails journal each week for you to fill out, resetting on Tuesdays. You technically have two weeks to complete it, since you can turn in last week’s and then accept the new journal for the current week. You can check the deadline for your current journal at the top of its window.
This is a really fun, varied way of earning some cosmetic rewards, Tomestones, MGP, Materia, and even Combat EXP. You’ll be encouraged to complete a bunch of different duties each week, and you pick your rewards from a list of options. The bingo style journal game means you could earn more rewards depending on your luck, but you’re always guaranteed to win something just for finishing it.
There are many clients available now for Custom Deliveries, but you’ll have to pick just two each week to deliver for with your 12 allowances (6 allowances per client). Just like the Grand Company turn ins, you’ll want to look for the items that give a bonus, which is 1.5x the amount of scrips, gil, and experience if you choose those ones.
The most recently released client often has the highest rewards, so it’s usually wise to max their satisfaction right away!
This is hands down the most time-efficient source of experience for levelling your crafters and gatherers. It’s also the most efficient way of obtaining yellow and white crafting and gathering scrips, although it’s not farmable due to the weekly limit.
Priority Squadron Mission
While you can send your Grand Company Squadron on one mission every 18 hours, you may only complete a single priority mission each week. Your choice may depend on a combination of mission affinities, attribute thresholds, and rewards.
There are 9 types of rewards, and two difficulties, with the harder difficulty offering twice as many reward items. Personally, I go for the harder missions with more rewards. The required stats for 100% success rate is out of my reach, but putting together a party that meets 2 out of 3 of the attribute thresholds is easy. With a 67% success rate, you can just keep sending them until they succeed, at which point you’ll be limited to regular squadron missions until the weekly reset.
Doman Enclave Donation
This weekly task only takes a minute to complete and is an easy, reliable 40,000 gil every single week. Teleport over to the Doman Enclave and offer up some items, for which you’ll receive double their autosell value in gil.
The easiest, most hassle-free items I prefer to donate are Allagan Silver Pieces (from the 18h Open Exploration Ventures), Allagan Platinum Pieces (from Wondrous Tails), or Clear Demimateria (from Desynthesis or Deep Dungeon loot bags).
The Fashion Report is a huge infusion of points to your MGP account, and I recommend entering it every week. It’s quite easy to get the 60,000 MGP for a score of 80+, and this is boosted by using something like a Gold Saucer VIP Card.
The theme and hints for the week will be available in game at the Gold Saucer after Tuesday’s reset, but you’ll have to wait until Friday to present yourself for judging. You have several attempts in case you don’t get a high enough score right away. The FFXIV subreddit has a Fashion Report post every Friday, so you can follow the amazing u/kaiyoko to check her awesome infographic and see what sort of garments you can wear for a good score.
Another Gold Saucer attraction that could earn you tons of MGP is the Jumbo Cactpot. While it might look and feel like gambling, there’s actually no risk involved. You can buy three tickets for a paltry sum of 450 MGP (100, 150, and 200 per ticket), but you win much more than that just as a consolation prize for each ticket, so they’re basically handing out rewards left and right.
The winning number will be drawn on Saturdays at 8:00 PM BST.
An Unreal Trial is an Extreme Trial from a past expansion scaled up to level 90 so you can tackle them with your job’s full toolkit.
You can complete the current Unreal Trial listed in the High-end Duty section of your Duty Finder for a chance to play Faux Hollows in Idyllshire. By uncovering a specific target during this battleship-like minigame you’ll earn a ‘retelling’, allowing you to complete the fight once more for a total of two clears per week and two Faux Hollows.
Earning currency through these games will let you purchase some mounts and minions to use or sell on the marketboard.
Unreal Trials can be unlocked by doing the quest ‘Fantastic Mr. Faux‘ in Idyllshire.
If you’ve got a level 50 Blue Mage you can complete the three weekly targets in the Masked Carnivale for a total of 18,000 gil, 550 Allied Seals, and 440 Tomestones of Poetics.
This is probably the easiest source of Allied Seals which is why I do this every week to buy Aetheryte Tickets for free teleports.
If you’re struggling with the weekly solo challenges there’s a video on the Blue Academy Youtube channel each week with tips.
Blue Mage Log
Much like the Masked Carnivale, the Blue Mage Log (unlocked by completing the level 60 Blue Mage Job Quest ‘Blue Scream of Death‘) has weekly targets and rewards.
Your Blue Magic Spellbook will have the Blue Mage Log section added to it, and you can check the Weekly Challenge tab to see which dungeons and trials will give you bonus gil, allied seals, and Tomestones of Poetics.
It’s easy enough to find people in Party Finder for the dungeons and trials, the descriptions usually say “weekly log” or “weekly target”. There’s also an icon in your Blue Mage Log that shows when there’s an active Party Finder group for each duty.
If you’re new to savage raiding, these are difficult endgame fights that drop some of the best equipment available to your max level jobs. It’s a set of four fights, and you’ll have to clear them in order every week to get loot from all of them. If you enter into one of the higher level duties, it counts your lower fights as cleared and you’ll be ineligible for their rewards until the weekly reset.
If you’re unfamiliar with how savage loot works, these drops are limited each week. You earn one ‘page’, sometimes called a ‘book’ for each fight each week. You’ll also have a chance to roll on random equipment pieces that drop. The pages are accumulated and traded for the specific equipment pieces of your choice from an NPC vendor.
Of course you can enter and complete the fights as many times as you want, but you’ll only receive the drops for your first clears of the week. If you’re new to the tier it will take time to learn each fight, so don’t expect to complete all four your first time around.
Since many players only run these fights once each every week, you’ll see more people running them on Tuesday (the reset day), and then another uptick of interest when the weekend comes around. These are your best times to look for people in the Party Finder to practice, clear, or reclear the fights.
Newest Alliance Raid
When an Alliance Raid is released, it has limited weekly loot (that often looks pretty cool). This won’t be the most powerful gear available, but it will be an easy way to catch up by replacing an old piece of equipment that’s fallen behind in item level. You can only obtain one piece per week for the first patch it’s out, but you can keep running the duty until you win a loot roll. I check out the equipment for its glamour, and typically try to focus on grabbing a full set one piece at a time.
Another once per week reward is the cracked stellacluster that drops straight into your inventory after finishing the raid. This is good for one grade 8 combat materia of your choice. This is limited to one per week until the next Alliance Raid comes out, but I don’t personally run it just for the cluster, since it’s a fairly small reward, and materia is easy to come by in many other ways.
Your daily or weekly ‘checklist’ will look different depending on your current in game interests. Saving up for cosmetic items? Trying to improve your item level for raiding? There’s only so much time in a day (or week) to play the game, so prioritize based on your personal goals.
For me, weeklies always include the Fashion Report, Custom Deliveries, a Priority Squadron Mission, and capping Tomestones. My dailies vary a bit more, but tend to be Tribal Quests, a couple Roulettes for experience, and my Retainer Ventures.
Which of these tasks are most important to you? Have your activities changed over time as you’ve progressed in the game? Let me know down in the comments.